01
Core mechanic
The light is the clock
The question. The sketch had torches and oil that keep the light alive. So what is the light really for, and what happens when it runs out?
What I decided. No timer on screen. The torch is the light, the timer and the life bar at once. A full torch burns for 60 seconds and the circle of light shrinks with it. Below 25 % it pulses and turns red. Oil adds 11 seconds, a new torch fills the flame back up.
Why it matters. One connection replaced three interface elements. It also made every later rule easy to read, because from now on everything in the maze either gives light or takes it.










